Selected Publications & Presentations
(Most downloadable in Adobe pdf format)
NOTE: A more updated list is available at
my public website: www.DouglasGentile.com
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Gentile,
D. A. , Choo, H., Liau, A., Sim, T., Li, D., Fung, D., & Khoo, A.
(2011). Pathological video game use
among youths: A two-year longitudinal study. Pediatrics,
127, e319-329.
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Gentile, D. A., Welk, G., Eisenmann, J. C., Reimer, R.
A., Walsh, D. A., Russell, D. W., Callahan, R., Walsh, M., Strickland, S.,
& Fritz, K. (2009). Evaluation of a multiple ecological level child
obesity prevention program: Switch what you do, view, and chew. BMC Medicine, 7, 49. Also available:
www.biomedcentral.com/1741-7015/7/49
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Council on Communications and
Media, American Academy of Pediatrics. (2009). Media violence. Pediatrics, 124, 1495-1503.
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Gentile, D. A. (2009). Pathological video game use among youth 8 to 18: A
national study. Psychological
Science, 20, 594-602.
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Gentile, D. A., Anderson, C. A., Yukawa, N., Saleem,
M., Lim, K. M., Shibuya, A., Liau, A. K., Khoo, A., Bushman, B. J.,
Huesmann, L. R., & Sakamoto, A. (2009). The effects of prosocial video games on prosocial
behaviors: International evidence from correlational, longitudinal, and
experimental studies. Personality and Social Psychology Bulletin, 35, 752-763..
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Linder, J. R. & Gentile, D. A. (2009). Is the television rating system valid? Indirect,
verbal, and physical aggression in programs viewed by fifth grade girls and
associations with behavior. Journal of
Applied Developmental Psychology.
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Laurson, K., Eisenmann, J. C., Welk, G. J., Wickel, E.
E., Gentile, D. A., & Walsh, D. A. (2008). Combined influence of physical activity and screen
time recommendations on childhood overweight. Journal of
Pediatrics, 153, 209-214.
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Anderson, C. A., Sakamoto,
A., Gentile, D. A., Ihori, N., & Shibuya, A., Yukawa, S., Naito, M.,
& Kobayashi, K. (2008). Longitudinal effects of violent video games on
aggression in Japan and the United States. Pediatrics,
122, e1067-1072.
Gentile,
D. A. (in press). Pathological video
game use among youth 8 to 18: A national study. Psychological
Science.
Flom, R. A.,
Gentile, D. A., & Pick, A. D. (2008).
Infants’ discrimination of happy and sad music. Infant
Behavior and Development.
Thomas, K., Gentile, D.
A., & Anderson, C. A. (2008, September).
Violent video game effects on
brain activation of high and low aggressive game players. Paper presented at the Conference on
Violence and Aggression, Ames, IA.
Swing, E.
L., Gentile, D. A., & Anderson, C. A. (2009). Violent video games: Learning processes and
outcomes. In R. E. Ferdig (Ed.), Handbook of research on effective
electronic gaming in education, Vol. 2 (pp. 876-892). Hershey,
PA: Information Science
Reference.
Stone,
W. & Gentile, D. A. (2008, August).
The five dimensions of video
game effects. Paper presented
at the Annual Convention of the American Psychological Assosiation, Boston,
MA. (NOTE: Due to presenation time constraints, many slides were not
presented at the conference. The full
set is here.)
Eisenmann, J.
C., Gentile, D. A., Welk, G. J., Callahan, R., Strickland, S., Walsh, M.,
& Walsh, D. A. (2008).
SWITCH: Rationale, design, and
implementation of a community, school, and family-based intervention to
modify behaviors related to childhood obesity. BMC
Public Health, 8, 223. Available: http://www.biomedcentral.com/1471-2458/8/223
Vogel, D., Gentile, D.
A., & Kaplan, S. (2008). The
influence of television on willingness to seek therapy. Journal
of Clinical Psychology, 64,
276-295.
Gentile, D. A., Saleem, M., & Anderson, C. A. (2007). Public
policy and the effects of media violence on children. Social
Issues and Policy Review, 1, 15-61.
Gentile, D. A. & Gentile,
J. R. (2008). Violent
video games as exemplary teachers: A conceptual analysis. Journal
of Youth and Adolescence, 9, 127-141.
Holmes,
M., Eisenmann, J. C., Ekkekakis, P., & Gentile, D. A. (in press). Physical activity, stress, and metabolic
risk score in 8- to 18-year-old boys. Journal
of Physical Activity & Health.
Eisenmann,
J.C., Laurson, K., Wickel, E. E., Gentile, D. A., & Walsh, D. A. (2007). The utility of current
pedometer step recommendations for predicting overweight in children. International Journal of Obesity,
31, 1179-1182.
Martin, S. & Oppenheim, K.
(with Gentile). (2007, March). Video gaming: General and pathological use. Trends
& Tudes, 6(3), 1-7.
Anderson, C. A., Gentile, D.
A., & Buckley, K. (2007). Violent
video game effects on children and adolescents: Theory, research, and public
policy. New
York: Oxford
University Press. Review 1 Review 2
Review
3
Rosser, J. C., Lynch, P. J.
Haskamp, L., Gentile, D. A., & Yalif, A. (2007). The
impact of video games in surgical training. Archives
of Surgery, 142, 181-186.
Khoo, A. & Gentile, D. A.
(2007). Problem based learning in the
world of games. In O. S. Tan and
D. Hung (Eds.), Problem-based Learning
and e-Learning Breakthroughs (pp. 97-129). Singapore: Thomson Publishing
Gentile,
D. A. & Anderson, C. A. (2006).
Violent video games: Effects on youth and public policy implications.
In N. E. Dowd, D. G. Singer, & R.
F. Wilson (Eds.) Handbook of children,
culture, and violence, (pp. 225-246).
Thousand Oaks, CA: Sage Publications.
Gentile, D. A. & Stone, W.
(2005). Violent video game effects on
children and adolescents: A review of the literature. Minerva Pediatrica, 57, 337-358.
Dill, K. E., Gentile, D.
A., Richter, W. A., & Dill, J. C.
(2005). Violence, sex, race, and age in popular video games: A content analysis. In E. Cole & D.J. Henderson,
(Eds.) Featuring females: Feminist analyses of the media, (pp. 115-130).
Washington, DC: American Psychological Association.
Written
by the foremost experts in the world, this book presents a comprehensive
synthesis of the research on media violence in all its forms. This cross-disciplinary approach to media
violence offers readers the most complete, up-to-date, and holistic
understanding of the topic, including debunking long-held misconceptions
about media violence.
Table of Contents & Introduction
Ch 2: Developmental Approaches to Understanding Media
Effects on Individuals (Gentile & Sesma)
Ch 7: Violent Video Games: The Newest Media Violence Hazard (Gentile
& Anderson)
Ch 8: The Effects of Violent Music on Children and
Adolescents (Roberts, Christensen, & Gentile)
Hauge,
M. R., & Gentile, D. A. (2003, April). Video game addiction among adolescents: Associations with academic
performance and aggression. Poster presented at the 2003 Society for
Research in Child Development Biennial Conference, Tampa, FL.
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