Priming Hostile Affect

Journal Articles

Anderson, C.A., & Ford, C.M. (1986). Affect of the game player: Short-term consequences of playing aggressive video games . Personality and Social Psychology Bulletin, 12, 390-402.

Anderson, C.A, Deuser, W.E., DeNeve, K. (1995). Hot temperatures, hostile affect, hostile cognition, and arousal: Tests of a general model of affective aggression . Personality and Social Psychology Bulletin, 21, 434-448.

Anderson, C.A., & Morrow, M. (1995). Competitive aggression without interaction: Effects of competitive versus cooperative instructions on aggressive behavior in video games . Personality and Social Psychology Bulletin, 21, 1020-1030.

Dill, J., & Anderson, C.A. (1995). Effects of justified and unjustified frustration on aggression . Aggressive Behavior, 21, 359-369.

Anderson, C.A., Anderson, K.B., & Deuser, W.E. (1996). Examining an affective aggression framework: Weapon and temperature effects on aggressive thoughts, affect, and attitudes . Personality and Social Psychology Bulletin, 22, 366-376.

Anderson, C.A., & Anderson, K.B. (1996). Violent crime rate studies in philosophical context: A destructive testing approach to heat and southern culture of violence effects . Journal of Personality and Social Psychology, 70, 740-756.

Anderson, C.A., & Bushman, B.J. (1997). External validity of "trivial" experiments: The case of laboratory aggression . Review of General Psychology, 1, 19-41.

Dill, K.E., Anderson, C.A., Anderson, K.B., & Deuser, W.E. (1997). Effects of aggressive personality on social expectations and social perceptions . Journal of Research in Personality, 31, 272-292.

Anderson, C.A. (1997). Effects of violent movies and trait irritability on hostile feelings and aggressive thoughts . Aggressive Behavior, 23, 161-178.

Anderson, K.B., Anderson, C.A., Dill, K.E., & Deuser, W.E. (1998). The interactive relations between trait hostility, pain, and aggressive thoughts . Aggressive Behavior, 24, 161-171.

Anderson, C.A., Bushman, B.J., & Groom, R.W. (1997). Hot years and serious and deadly assault: Emprirical tests of the heat hypothesis . Journal of Personality and Social Psychology, 73, 1213-1223.

Lindsay, J.L., & Anderson, C.A. (2000). From Antecedent Conditions to Violent Actions: A General Affective Aggression Model . Personality and Social Psychology Bulletin, 26, 533-547.

Anderson, C.A., Anderson, K.B., Dorr, N., DeNeve, K.M., & Flanagan, M. (2000). Temperature and aggression. Chapter in Advances in Experimental Social Psychology, 32, 63-133.

Anderson, C.A., & Dill, K.E. (2000). Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. Journal of Personality and Social Psychology, 78, 772-790.

Anderson, C.A. (2001). Heat and Violence. Current Directions in Psychological Science, 10, 33-38.

Anderson, C. A., & Bushman, B. J. (2001). Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature. Psychological Science, 12, 353-359.

Anderson, C.A., Berkowitz, L., Donnerstein, E., Huesmann, R.L., Johnson, J., Linz, D., Malamuth, N., & Wartella, E. (2003). The influence of media violence on youth. Psychological Science in the Public Interest, 4, 81-110.

Anderson, C.A., Carnagey, N.L., & Eubanks, J. (2003). Exposure to Violent Media: The Effects of Songs with Violent Lyrics on Aggressive Thoughts and Feelings . Journal of Personality and Social Psychology, 84, 960-971.

Anderson, C. A., Carnagey, N. L., Flanagan, M., Benjamin, A. J., Eubanks, J., & Valentine, J. C. (2004). Violent video games: Specific effects of violent content on aggressive thoughts and behavior. Advances in Experimental Social Psychology, 36, 199-249.

Carnagey, N. L., & Anderson, C.A. (2005). The Effects of Reward and Punishment in Violent Video Games on Aggressive Affect, Cognition, and Behavior. Psychological Science, 16, 882-889.

Book Chapters and Other Publications

Anderson, C.A., & Anderson, K.B. (1998). Temperature and aggression: Paradox, controversy, and a (Fairly) clear picture. Chapter in R. Geen & E. Donnerstein (Eds.) Human aggression: Theories, research and implications for policy. (pp. 247-298). San Diego, CA: Academic Press.

Bushman, B.J., & Anderson, C.A. (1998). Methodology in the study of aggression: Integrating experimental and nonexperimental findings . Chapter in R. Geen & E. Donnerstein (Eds.) Human aggression: Theories, research and implications for policy. (pp. 23-48). San Diego, CA: Academic Press.

Anderson, C.A. (2000). Violent Video Games Increase Aggression and Violence . U.S. Senate Committee on Commerce, Science, and Transportation hearing on "The Impact of Interactive Violence on Children."  Tuesday,
March 21, 2000.

Anderson, C.A., & Bushman, B.J. (2002). Human aggression . Annual Review of Psychology, 53, 27-51. 

Anderson, C.A. (2002). Violent video games and aggressive thoughts, feelings, and behaviors . (pp. 101-119). Chapter in Children in the Digital Age, Sandra L. Calvert, Amy B. Jordan, & Rodney R. Cocking (Eds.). Westport, Connecticut: Praeger. 

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